The so-called MMORPG (Massive Multiplayer Online Role-playing Game) offers users a unique experience: the chance of playing, not against a machine, which in principle is more predictable, but against (or with) other people. In this way, the games become unique and unrepeatable and, apparently, the amusement factor is increased. These online games promised to become the next “Big Thing” on the Internet. However, according to this report there are still many doubts as to what will be the source of income of the companies in this market.